/// <summary> /// Convert HSV to RGB /// h is from 0-360 /// s,v values are 0-1 /// r,g,b values are 0-255 /// Based upon http://ilab.usc.edu/wiki/index.php/HSV_And_H2SV_Color_Space#HSV_Transformation_C_.2F_C.2B.2B_Code_2 /// </summary> void HsvToRgb(double h, double S, double V, out int r, out int g, out int b) { // ###################################################################### // T. Nathan Mundhenk // [email protected] // C/C++ Macro HSV to RGB double H = h; while (H < 0) { H += 360; }; while (H >= 360) { H -= 360; }; double R, G, B; if (V <= 0) { R = G = B = 0; } else if (S <= 0) { R = G = B = V; } else { double hf = H / 60.0; int i = (int)Math.Floor(hf); double f = hf - i; double pv = V * (1 - S); double qv = V * (1 - S * f); double tv = V * (1 - S * (1 - f)); switch (i) { // Red is the dominant color case 0: R = V; G = tv; B = pv; break; // Green is the dominant color case 1: R = qv; G = V; B = pv; break; case 2: R = pv; G = V; B = tv; break; // Blue is the dominant color case 3: R = pv; G = qv; B = V; break; case 4: R = tv; G = pv; B = V; break; // Red is the dominant color case 5: R = V; G = pv; B = qv; break; // Just in case we overshoot on our math by a little, we put these here. Since its a switch it won't slow us down at all to put these here. case 6: R = V; G = tv; B = pv; break; case -1: R = V; G = pv; B = qv; break; // The color is not defined, we should throw an error. default: //LFATAL("i Value error in Pixel conversion, Value is %d", i); R = G = B = V; // Just pretend its black/white break; } } r = Clamp((int)(R * 255.0)); g = Clamp((int)(G * 255.0)); b = Clamp((int)(B * 255.0)); } /// <summary> /// Clamp a value to 0-255 /// </summary> int Clamp(int i) { if (i < 0) return 0; if (i > 255) return 255; return i; }
int r,g,b; HsvToRgb(110, 1, 1, out r, out g, out b);
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(Comp Sci, Hons - UTS)
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